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Dip into our blog and read the latest from the TetraLogical team.
Introduction to XR Accessibility
Posted on by Joe Lamyman in Design and development
Extended Reality (XR) provides immersive experiences through detailed visual, audio, and multi-media content. When using these different types of content, we need to consider how we can communicate the same information to people with disabilities in order to make XR accessible to everyone.
Foundations: labelling text fields with input and label
Posted on by Demelza Feltham in Design and development
In this post about forms, we explore how to effectively label text fields using <input>
and <label>
elements to create form inputs that are both accessible and user-friendly.
Design patterns and WCAG
Posted on by Graeme Coleman in Design and development
The ARIA Authoring Practices Guide (APG) contains an extensive range of design patterns aimed at helping developers to create accessible web experiences using WAI-ARIA. However, while we encourage web authors to follow these design patterns, a common misconception is that their usage is a prerequisite for conformance.
This is not the case.
Does WCAG 2.2 apply to native apps
Posted on by Steve Faulkner in Design and development, Standards, Testing
A big question for many organisations is if WCAG 2.2 applies to native apps. In this post we explore what does and doesn't apply.
Why are my live regions not working?
Posted on by Patrick H. Lauke in Design and development
Live regions have a reputation for being "flaky" and inconsistent. While this can be attributed in part to shortcomings in current implementations, the problem can also be caused by developers misunderstanding how live regions are intended to work.
Building a culture of accessibility
Posted on by Felicity Miners-Jones in Strategy
Accessibility isn't solely important in the final product; it's crucial at every step of the process. Adopting accessible practices from the outset unlocks your team's full potential. This approach not only improves the products you create but also nurtures a culture of inclusivity within your organisation and means your team will more accurately reflect the diversity of your customer base.
When to use tabindex='0'
Posted on by Graeme Coleman in Design and development
When tabindex="0"
is applied to an HTML element, the content marked up using that element will become keyboard focusable, and is therefore a good starting point for supporting keyboard accessibility. However, applying this attribute haphazardly or unnecessarily can reduce the experience for people who use a keyboard or an equivalent input device to navigate web content.
Accessibility foundations
Posted on by Henny Swan in Design and development
Our foundations series provides an overview of core accessibility considerations.
They are a good starting point for visual designers, content designers, interaction designers, and developers when designing and building accessible products and services.
Meet the team: Demelza Feltham
Posted on in Meet the team
Meet Demelza Feltham, the accessibility aficionado whose infectious enthusiasm pairs perfectly with a touch of Scottish charm.
Can generative AI help write accessible code?
Posted on by Léonie Watson in Design and development
Like many inventions before it, Generative AI is changing the way we do things. Like those inventions that went before it, Generative AI is capable of great good and great harm, and like the humans that used those inventions before us, we need to be smart about the way we use Generative AI.
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Wherever you are in your accessibility journey, get in touch if you have a project or idea.