Blog

Meet the team: Joe Lamyman

Posted on

Meet Joe Lamyman, an accessibility specialist at TetraLogical and lover of all things interactive media.

Inclusive XR: accessible 3D experiences

Posted on by Joe Lamyman

In this series, Inclusive Extended Reality (XR), we will be delving into ways to design accessible experiences when interacting with 3D objects, augmented reality, and virtual reality.

In our first post about creating accessible experiences within Extended Reality (XR), we highlight some key considerations for designing 3D model viewers by introducing our 3D TetraLogical principles cube.

Foundations: visible focus styles

Posted on by Joe Lamyman

Visible focus styles help us to understand which part of a web page we may be interacting with. You may have seen visible focus styles appear as an outline around a link or a button for example.

For people who only use a keyboard to navigate the web, visible focus styles may be one of the few ways to understand where they are in a page and what it is that they are interacting with.

Foundations: target sizes

Posted on by Joe Lamyman

A target size is the area that can be activated in order to interact with an element. For people who have dexterity issues, the smaller a target size is, the more difficult it may be to use the website.

This post explores how to create usable, consistent, and well-spaced target sizes.

Meet the team: Henny Swan

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Meet Henny Swan, one third of our trio that makes the TetraLogical directors, and accessible user experience and design lead.

Meet the team: Ela Gorla

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Ela Gorla is one of TetraLogical’s principal accessibility specialists and our resident user research and training expert. Read on to discover her top accessibility tips, how she came to work in accessibility and things she wishes she’d known when starting out.

Foundations: native versus custom components

Posted on by Ela Gorla

Deciding whether to use native or custom components for a website or web application can have implications in terms of development effort, user experience, and accessibility. This post considers the pros and cons of each approach with a focus on accessibility, and provides guidance on how to choose one.

Foundations: HTML semantics

Posted on by Henny Swan

HTML semantics provide accessibility information about page structure and an element's role, name, and state, helping to convey the nature and purpose of content on web pages.

In this post we explore what HTML semantics are, and how they're experienced by people using assistive technologies like screen readers and speech recognition software.

Accessibility and supporting Internet Explorer

Posted on by Graeme Coleman

Given that Internet Explorer 11 is now officially retired, organisations occasionally ask us if, from an accessibility perspective, they should continue to support the browser. In short, we're edging (no pun intended) towards dropping support, or at least phasing out support, in favour of Microsoft Edge. There are a few reasons for this, both technical and non-technical.

Meet the team: Felicity Miners-Jones

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Meet Felicity Miners-Jones, our fearless project manager, and hear what her top accessibility tips are and what she wished she'd known when she started out in accessibility.

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