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Dip into our blog and read the latest from the TetraLogical team.
Foundations: types of disability
Posted on by Demelza Feltham in User experience
This post offers an overview of various disability types across four groups: seeing, hearing, moving, and thinking, and provides a brief exploration of what disability is, highlighting how permanent, temporary, or situational disabilities can affect us all.
Meet Lauren: a film editor who has ADHD
Posted on by Henny Swan in User experience
Meet Lauren, a film editor moving into the world of producing and production management who has ADHD (Attention Deficit Hyperactivity Disorder).
Lauren shares what helps her stay focused when browsing the web and why white backgrounds and autoplaying video are not helpful for her.
Meet Steve: a photographer who is deaf and low vision
Posted on by Henny Swan in User experience
Meet Steve, a photographer from London who is deaf and low vision. He is an ex-civil servant who then went on to do freelance technology journalism and travelled the world.
Steve shares his experience of the web including increasing font size and using good colour contrast as well as the joys of using his Bluetooth headphones.
Foundations: form validation and error messages
Posted on by Demelza Feltham in Design and development
As well as labelling text fields with input and labels, form validation and error messages are also essential to making forms accessible to everyone.
Meet Hasmukh: a blind cricketer and screen reader user
Posted on by Henny Swan in User experience
Meet Hasmukh, a talented blind cricketer with lots of patience and determination.
Hasmukh shares his experience using the web with a screen reader and highlights the importance of accessible emails, forms, language, and prioritising content within a web page.
XR Accessibility: for people with hearing disabilities
Posted on by Joe Lamyman in Design and development
Extended Reality (XR) experiences tend to focus on providing immersive sounds and directional audio to convey information. But we need to consider how we convey the information in these experiences to people who can’t hear them.
XR Accessibility: for people with thinking disabilities
Posted on by Joe Lamyman in Design and development
Extended Reality (XR) experiences tend to focus on providing rich, visual content to convey information. But we need to consider how we convey the information in these experiences in a way that isn’t overwhelming, scary, or difficult to understand.
XR Accessibility: for people with seeing disabilities
Posted on by Joe Lamyman in Design and development
Extended Reality (XR) experiences tend to focus on providing rich, visual content to convey information. But we need to consider how we convey the information in these experiences to people who can’t see them.
Introduction to XR Accessibility
Posted on by Joe Lamyman in Design and development
Extended Reality (XR) provides immersive experiences through detailed visual, audio, and multi-media content. When using these different types of content, we need to consider how we can communicate the same information to people with disabilities in order to make XR accessible to everyone.
Foundations: labelling text fields with input and label
Posted on by Demelza Feltham in Design and development
In this post about forms, we explore how to effectively label text fields using <input>
and <label>
elements to create form inputs that are both accessible and user-friendly.
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Wherever you are in your accessibility journey, get in touch if you have a project or idea.